If you are crashing frequently at the same point, hop back a few saves and see what you were building at the time. They will let you get going faster with less material input in early game.ĭO download EVERY house on the workshop (I have had bad luck with the PIT HOUSE myself, but all others are fine.)ĭO download Guards Guards! and other stuff that goes with it.ĭO NOT download maps. They work perfectly.ĭO download the mods that make small version of expensive things like the Hunter's Campfire, Material Shack, Root Cellar, Woodcutter's Stump, and the Coal Mine. you will prob permanently break that save file.ĭO download the various storage buildings like the Root Cellar, Materials Shack. They are both so very broken.ĭownload a few mods, then fire up the game and see if you are still working before downloading more.ĭo not start a game and the significantly change your mod list and then try to load that game. Mods that are standalone and do not require special locations in the list or have special dependencies on other mods are good to go.ĭO NOT use the fishing dock mod or fish farm. they will usually be layout and gui files. avoid.Īvoid any mod that asks you to create folders in the game directory. Productive Teens causes unexpected drama and conflicts. Most alternative/additional crop mods are totally broken. if you have been on a mod it til you break it subscription spree, it can help you narrow down when you down loaded what and what may be conflicting with what. Use your subscriptions window in steam to your advantage. Make sure your mods do not conflict with one another ex:2 mods that adjust the number of logs in trees etc. It is a laggy ass game and 10x strains it to the point of crashing. Elimimates many problemsĪvoid running the game on 10x speed for long periods of time. Your builders will build the whole thing and then you will realize no one can use the building. If you are using the mod that allows you to smoosh buildings super close together and overlap into each other, make sure the doors are accessible. You will probably not even be able to terraform around it to deconstruct it after that. They will flood and become unusable.Īvoid putting buildings or fields on shorelines because if you ever try to deconstrict it, it is likely your builders will ot be able to reach the low areas to finish. It will crash your game.ĭo not use pit house, clay pit or chalk pit mod at very low elevations. but there are crashes associated with too many peasants paving at the same time esp on any type of slope. I have had multiple crashes while terraforming. There are too many chains and if one thing breaks in one, you can have chain problems. Unfortunately this means all the ones that use coins including the silver mine, astrologer, womans house, pasteler, and the Moneyer among others. Stay away from complicated game overhaul mods and mods that require a lot of other mods to work. Male sure you put your mods in the right order. I have tried multiple red mods and each of them has failed me somewhere along the way. They WILL at one point or another, break your game. Any that show up with a red ! in your modifications tab in the main menu of the game should be unsubscribed from immediately. There are some positive things here too (mostly at the bottom). Not all of these are "do nots" so please don't go into this list thinking that this is ONLY limiting you. Hey guys, I just wanted to leave some tips here for anyone trying to run this game in its current state.
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